Guess Who?

guess-whoRemember this game!? it has been around since 1979 and is still going strong! For those of you who aren’t familiar, here is the gist.

Guess Who is a 2 player game, where each player starts the game with a board that includes cartoon images of 24 people and their first names with all the images standing up. Each player selects a card from a separate pile of cards containing the same 24 images. Players alternate asking various yes or no questions to eliminate characters, such as “Does this person wear glasses?”

I LOVED THIS GAME!!!guesswho-old

The good news is that is has evolved from 24 white people with chubby cheeks and towards  little more of a diverse crowd. This game is a great game for developing skills like asking questions, but also visual referencing and comprehension. It’s manipulative nature and little words also makes it vary accessible to a lot of the kids that we work with.

Because of this, we incorporated this game as an activity in our “ALL ABOUT ME” unit, which we implemented at the beginning of each year…with one little modification.

IMG_3374Who says we need to ask questions about chubby white people, when we can ask questions about EACH OTHER.

We changed every person on the cards, into a person in our school. Our Guess Who game went from a generic boring irrelevant game, and into a situated, authentic and fun way to learn more about each other, while still developing some of the skills mentioned above.

The student love seeing pictures of themselves on the playing cards. We just took pictures and taped them directly to the cards.

For students who need communication support, with a visual board developed specifically with the students features in mind.

IMG_3375 copyWe included both students, educational assistants, teachers and administrators on the board, with the intention that this game would also help students with conversation starters when interacting with people in real life.

An easy activity, that the students LOVED! AND you can often find these games for cheap at second hand shops or craigslist.


Goals: Asking questions, turn-taking, visual referencing, processing/analyzing, process of elimination, learning names, matching, word work, reading

Unit: All About Me!

Activity: Guess Who?

Other All About Me! Activities:


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